Wednesday, September 9, 2015

Praerus D&D 5e Campaign Notes, Session 9

Sorry for only posting once last week! Things got hectic and I couldn't make as much progress on the 4e-to-5e Race Guide as I had hoped. Should have something workable up later this week if all goes well (but with moving and such... we'll see...).

Now, the Sunday group met and things got kind of... Well, Trinity wasn't absent if that's any indicator ;)

This week, we had Rellon, Trinity, Hek, Sabah, and we introduced... Agent M, as I call him. Multiple names for different reasons. That sort of guy. Ulic was gone due to some mix-up in communication.

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When last we left off, the party had just gotten Ulic restored at the temple by a priest of Pholtus. However, the magic that cured him also promptly sent him into a deep, deep sleep.

Meanwhile, Agent M had received his next task in a cryptic letter. That's just the kind of man he is.
With those instructions, he slapped together his "wandering Priest of Heironeous" disguise and went to the temple, as instructed.

At this time, Rellon left to have a proper holy symbol of his new god (Trykus) forged to anchor Arroh's spirit to.
Hek, ever the helper, went downstairs to the galley to be "the cook." There, he made fast friends (sarcasm) with a reasonably-stable priest of Erythnul that was the acting chef for the day.
Trinity and Sabah, however, went into spiritualism mode and prayed with the old priest. Trinity would later, very forcefully, ask for help in finding out about the god-shard residing in her (she has a major problem with in-/out-character knowledge :/ ).

Agent M, seeing the act of aggression, figured that this was a signal for a shakedown that he was to be part of, so he locked the door. Very helpful of him.
It was also around this time that a scream issued from downstairs.

Across town, Rellon's holy symbol was being forged and he spent some time attuning with the strange sword he found in the elemental armory.
After some time, it whispered "hello?"
Ah, a truly mysterious thing.

When Rellon returned, he found the door barred and there was a brief conversation about why that might be. Many side-steps and circular phrases were used.

About that time, Hek's beef tongue was finished cooking and the meal bell was rung.
Everyone went and enjoyed the meal considerably. Unlike the dungeon cuisine that was served the day before.

Ulic laid on the pew like a lump.

After the meal was had, Trinity and Rellon went into full-on research mode and went to the archives to research this, that, and the other about their respective deities.
Hek recruited Agent M to clean up with him. And, given M's natural fear of orcs that wear severed hands as trophies, he was more than happy to help!
Sabah... smoked. Tobacco. Outside. She was rather boring.

In the archives, Rellon's background as a sage (and, after a die roll, professor at the Arcanum!) really shined through: he found some books on dead gods for Trinity to peruse and located a single passage that could help him track down more information about Trykus.

I don't remember the exact logistics of this decision, but M heard Rellon mention a prophecy, looted Ulic ("I always loot when I'm sad"), impersonated him, punched out a random adventurer outside, swapped their clothing, and went back into the church. Rather odd.

Back in the archives, Trinity was blaspheming (in Draconic) against every god of the world as she looked through her books and found nothing helpful.
Then, in a moment of pity, Rellon joined her search and, discovering what she wanted to do, he tried something rather intriguing: ink blots and free drawing.
Some dice and magic later, and Trinity actually got an idea as to which god was within her: Bast, a war god that died at the beginning of the Reckoning Wars.

The rest of the day was largely unremarkable, except Hek going hunting with a priestess of Ehlonna and stopping a deer's heart with eldritch blast.

During the hunting trip, Trinity attempted to deface the shrine of Beory and replace it with her own shrine.
Thankfully, a priest in the temple noticed this.
There were a few questions about how to remove him as an obstacle.
Finally, Rellon (or M? can't remember now) helped negotiate the establishment of a shrine to Trinity (going by the divine name of Hammurtym... I know).

That night is when we had to sit Trinity's player down and have "the talk" - more on that shortly.

Trinity decided she wanted to do all of the following that night:

  • break into the temple
  • attempt to deface the holy symbol of Beory on the shrine (made from pure malachite, btw)
So, there are clearly a few things wrong with what she wanted to do.
There was a looooong discussion that mostly involved the more experienced players saying "there are gods in this world that will smite you for something like that."
Thankfully, she saw some reason in that and amended her plan to:
  • break into the temple
  • shout "Beory sux, Trinity rulez!" (direct quote with misspellings)
  • leap out a different window and beat a retreat to her house
Suffice to say, the town guard were at her door in the morning.
Blessedly (or not), M recognized the sergeant of the squad and was able to "negotiate" a "reduced" fine.
And just like that, my attempt at educating the warforged about consequences in the game world fell apart.
But M roleplayed the discussion so well that I literally couldn't argue with him.

After much silliness, the party decided to go after the prophecy again.
They took the sliding path in the field down instead of the goblin tunnels.

Down there at last, they decided to investigate the odd door that Rellon had found.
The one that scratched when he knocked on it.
With some trial and error and a quick conjuring, they were able to unlock the door and open it.
On the other side...

Stone.
The door was set in the wall, but there was nothing behind it.
Rellon used detect magic and saw an aura of conjuration on it.
Trinity searched for a hidden door, but found nothing.
There was some debate about using stronger divinations or dismantling the door, but they decided to close it and leave it be for now.
The whole time, I had my "DM strikes again" face on.

Next, the explored the tunnels again and came across a room that held several stone coffins.
M, keen-eyed rogue that he is, noticed the traps from a mile away and was able to stop anyone from entering the chamber.
10-foot pole in hand, they tapped the sarcophagi and sent darts flying from one wall to the next.

Then, Hek decided to test the mechanisms.
He took the pole and tapped one sarcophagus in a rapid burst.
Darts flew out.
Then, he gathered them, tested their strength, and divided some between his backpack and the holes in the wall to try to jam them.
Trinity was disappointed by the lack of poison on the darts.

And that is, more-or-less, where we ended for the day.

Will they find the prophecy next week? Or will they continue to derail themselves at an alarming pace?
Only time will tell!

Until next we chat, may the dice fall in your favor :)

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