What few of you there are, at least :)
Today, I thought I'd put up a few links to some smaller homebrew projects that I've been working on. Nothing grand, just a couple of options for folks to do with as they see fit.
As is normal, these are both projects under constant construction and any critiquing or ideas would be appreciated.
So, without further rambling:
Hybrid Class Rules
For those of us that can't quite get our character concepts to work out. These rules are closer to the hybrid class rules of 4e than the gestalt rules of 3.X. Which, in my opinion, is just fine. As this is an entire optional system of rules rather than just a class or race, any input would be appreciated. Feel free to try these out at your table and see what everyone thinks.
Noble Genie Warlock Pact (Sha'ir)
I've seen several takes on this concept across the internet, but none of them really "popped" to me. So, I decided to make my own. Additionally, sha'ir are actually an integral part of the Praerus campaign setting, so I need these rules for my own game. Nice two-fer, in my humble.
And that's all I have for today!
Tomorrow, the Praerus campaign group meets up and we get to delve deeper into the dark underworld of the plane. I'm excited, personally :3
Also, I have another BIG homebrew project that I will start posting this coming week. I won't offer too many hints, but I will say this:
- I hope I can do justice to the idea
- I hope that this makes a LOT of people happy
Until next time, may the dice fall in your favor :)
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