Thursday, May 21, 2015

Praerus D&D 5e Campaign Notes, Session 3: The Legend of Haa the Tall

Hello again, dear readers!
Sorry for the late update, but better now than never, I suppose :)
Also, Javier's player dropped out of our game. So, no more fae pact warlock :/ Or, at least, not in the same capacity...

When last we left things, the second half of the party had just returned to the cave to try to best the goblins. And possibly the carrion crawler.

For this session, the party consisted of Trinity, Saito, Eos, Sabah, and Hazmi.

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Due to not being with the party proper, I had to run a brief mini-adventure for Sabah. Nothing much to it: she woke up to Angus (the head of the militia) pounding on her door, snapping her out of a bad ganja hangover. Then, blearily, she made her way to the caves from the previous day and caught up to the party. When she finally caught up, she tapped Hazmi on the shoulder.
He was still deaf at the time.
Hence the scream. (And, in a very "Xenoblade Chronicles" way, she actually changed the future o.O)

United at last, the party continued their search for the goblin hideout in the tunnels.
Much of nothing happened, as the warrens were currently unoccupied.
While in a mess hall, Trinity picked up a chair to use later. Because improvised weapon shenanigans.

Finally, the party arrived at a passage that was lined with several holes and terminated in a space that they would have to squeeze through.
Eos volunteered to scout ahead.
Because that has turned out so well thus far.

There was some discussion about how he would be seeing things in the tunnels, as warforged don't have darkvision and Hazmi's light spell was currently cast on his shrunken head arcane focus. But, eventually, Eos was convinced to take the light with him, just to be safe.
Once he entered the chamber at the end of the passage, he came upon a brilliant idea: throw an arrow into the darkness to get a sense of what was in here.

As one might expect, the results were awesome:
  • the goblin drumming stopped
  • nothing could be heard for several minutes
  • Eos pulled out the shrunken head light
  • goblins everywhere
The party ended up placing a table between them and the soon-to-be-dead Eos.
But not so fast!
Using his ninja-like reflexes and his knowledge of Indiana Jones, Eos made a daring power slide under the table, just as the fighters set it in place.

Now, reunited the party prepared to fight through the narrow window that had just been made.

But what's this!
The goblins had crept up on them, using the holes in the tunnel that connected to the rest of the warren.
The party was now trapped between two large groups of goblins.

Well, this is typically where a TPK would occur, but OH NO. Not for these stalwart lunatics.

With a well-timed diplomacy roll, Hazmi was able to give the group some time, laying down his weapons and offering surrender.
Saito followed suit, as did Sabah.
Thankfully, the goblins still hadn't noticed Eos in the back of the group.
Then, a very long discussion on the merits of knocking out Trinity to avoid further confrontation happened.
After a moment, she decided to play along in the negotiations (though, much thought toward killing the goblins in their sleep was expressed).

Calling upon her ancient nemesis, she said aloud "The carrion crawler - it killed your brethren."

Being a skeptical sort of DM when it comes to something that wild, I let her roll the dice.
Natural 20.

We needed to take a milkshake break to get our heads back on after that one.

Though not completely trusting the party, the goblins saw that they had a potential ally (and slave army) with their new captives.
Apparently, the goblins had been raiding Rosewood to gain supplies to fight a war against some "scary warforged," as one goblin put it.

While this explanation for motivations was going on, by the way, Eos slipped into the back (using a natural 20 himself [my god, twice in one session...]), made sure he wasn't observed, and changed his appearance to be that of a large, earless goblin.
This only bodes well.

Eventually, the troupe arrived at a back chamber where the goblins had been preparing to wage a battle against their robotic foes.
And, due to popular demand at the table, one particular bugbear became smitten with Eos' current form.
That is all I have to say on the subject.

Anyway, the goblins finished their war chants and marched everyone back to the great chasm near the entrance to the cave. Then, they produced some ropes and everyone rappelled down the wall, landing safely on the cave floor.

Eos, that brave fool, was quickly assigned to a goblin scouting squad and sent down a tunnel away from the rest of the party.
Seriously, how often does this party get split?

Alternating the action back and forth, here is roughly what happened:
  • Eos' goblin squad immediately found a warforged, but changelings don't have darkvision
    • the other party marched
  • Eos swung for the warforged, but missed due to darkness
    • the other party marched on
  • something hit Eos, but then he grabbed hold of it and began to grapple the warforged
    • the other party continued their march
  • some more scuffling and blade work by Eos and his opponent, with blows being traded
    • the other party finally met a warforged, though only Sabah could see it. Thinking quickly, she cast produce flame and combat ensued
  • with a bit of a scuffle, Eos was able to attack and finish the thing, calling out "Haa!" in a very hearing-impaired way, thereby gaining the legendary title of "Haa the Tall"
    • one magic missile spell from Hazmi and a neat trip-attack combo by Trinity later and the warforged's head exploded on the ground
The party that had splatted the warforged head took a moment to see if there were any identifying marks on it.
Thankfully, that is a feature that all warforged are made with - a holy symbol on their foreheads.
The mark on this one was defiled, but was still recognizable as from an ancient religion predating the Reckoning Wars.
Further research would be necessary.

The goblins called the day a success and retreated back to the chasm floor. Here, the party discussed the ways that guerrilla warfare was a losing strategy down in the tunnels.
Then, seeing the light, the goblins told them that if they wanted to fight the warforged, they were more than welcome to.

Sabah is quoted as saying "Was I just volunteered for a suicide mission?"
To which Eos responded "Haa!"

And that's where that session ended.
Folks gained milestones and intrigue was had.

Next time, what will become of our heroes?
Will they fall in the darkness?
Or will they uncover truths best kept hidden?

Find out in the next thrilling episode of "The Legend of Haa the Tall!"
...
Or something like that.

Until then, may the dice fall in your favor :D

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